Apple Worm Level 58 Solution Walkthrough
HardLearn how to complete Level 58 of Apple Worm. Master the techniques and strategies needed to progress.
Apple Worm Level 58 Strategy
This puzzle usually needs route planning before the first move. Watch for turns where eating the apple too early makes the longer body block the exit path.
The extracted Apple Worm layout for Level 58 uses rows 2-14 and columns 1-11 with 34 solid blocks. The worm starts with 3 segments, with the head at row 11, column 3 and the tail at row 9, column 3.
There are 4 apples at row 8, column 1, row 8, column 9, row 10, column 10 and row 14, column 6, with the portal at row 2, column 3. The saved replay is a 76-input solution, so this level is best treated as a long routing puzzle rather than a guess-and-check stage.
No extra special tiles appear in this layout, so the challenge is mostly route shape and body spacing. A common mistake is reaching the apple from the nearest side and then discovering that the longer worm has no clean line back to the portal.
Level 58 Layout Notes
- Apple count: 4
- Portal: row 2, column 3
- Starting worm length: 3 segments
- Solid blocks: 34
- Completing Level 58 awards 20 coins.
Level 58 Replay Input Pattern
Input 0, Input 2 x3, Input 1 x2, Input 3, Input 0, Input 3 x2, Input 1 x2, Input 2 x4, Input 0, Input 3 x2, Input 1, Input 3 x2, Input 0 x4, Input 2 x3, Input 0 x4, Input 3 x5, Input 0, Input 3 x2, Input 1 x3, Input 2 x2, Input 1, Input 3 x3, Input 0, Input 2 x3, Input 0, Input 3 x2, Input 0 x4, Input 2 x6, Input 0 x2, Input 2 x7
Level 58 Walkthrough Checklist
- 1.Start by matching the worm head position at row 11, column 3 to the portal at row 2, column 3.
- 2.Collect all apples at row 8, column 1, row 8, column 9, row 10, column 10 and row 14, column 6 before lining up the portal approach.
- 3.Use the compressed replay input pattern as a route check: Input 0, Input 2 x3, Input 1 x2, Input 3, Input 0, Input 3 x2, Input 1 x2, Input 2 x4, Input 0, Input 3 x2, Input 1, Input 3 x2, Input 0 x4, Input 2 x3, Input 0 x4, Input 3 x5, Input 0, Input 3 x2, Input 1 x3, Input 2 x2, Input 1, Input 3 x3, Input 0, Input 2 x3, Input 0, Input 3 x2, Input 0 x4, Input 2 x6, Input 0 x2, Input 2 x7.
- 4.If the head reaches the right area but the body blocks the last turn, restart and preserve one extra empty cell beside the worm before the final approach.
Tips & Strategies
- 1.Route your body to create bridges for future turns.
- 2.Delay eating the apple if early growth blocks the exit.
- 3.Use corners to pivot without sealing your path.