Apple Worm Level 80 Solution Walkthrough

Hard

Learn how to complete Level 80 of Apple Worm. Master the techniques and strategies needed to progress.

Apple Worm Level 80 Strategy

This puzzle usually needs route planning before the first move. Watch for turns where eating the apple too early makes the longer body block the exit path.

The extracted Apple Worm layout for Level 80 uses rows 1-11 and columns 1-11 with 1 solid blocks. The worm starts with 3 segments, with the head at row 9, column 8 and the tail at row 9, column 10.

There are 9 apples at row 7, column 7, row 7, column 9, row 8, column 8, row 8, column 10, row 9, column 7, row 10, column 8, row 10, column 10, row 11, column 7 and row 11, column 9, with the portal at row 1, column 1. The saved replay is a 44-input solution, so this level is best treated as a controlled mid-length route rather than a guess-and-check stage.

No extra special tiles appear in this layout, so the challenge is mostly route shape and body spacing. A common mistake is reaching the apple from the nearest side and then discovering that the longer worm has no clean line back to the portal.

Level 80 Layout Notes

  • Apple count: 9
  • Portal: row 1, column 1
  • Starting worm length: 3 segments
  • Solid blocks: 1
  • Completing Level 80 awards 20 coins.

Level 80 Replay Input Pattern

Input 3 x2, Input 0, Input 2 x3, Input 1 x3, Input 3 x3, Input 0 x2, Input 2 x2, Input 0, Input 2, Input 1 x2, Input 2, Input 0 x3, Input 3, Input 0, Input 3, Input 0 x4, Input 2 x7, Input 0 x5, Input 2

Level 80 Walkthrough Checklist

  1. 1.Start by matching the worm head position at row 9, column 8 to the portal at row 1, column 1.
  2. 2.Collect all apples at row 7, column 7, row 7, column 9, row 8, column 8, row 8, column 10, row 9, column 7, row 10, column 8, row 10, column 10, row 11, column 7 and row 11, column 9 before lining up the portal approach.
  3. 3.Use the compressed replay input pattern as a route check: Input 3 x2, Input 0, Input 2 x3, Input 1 x3, Input 3 x3, Input 0 x2, Input 2 x2, Input 0, Input 2, Input 1 x2, Input 2, Input 0 x3, Input 3, Input 0, Input 3, Input 0 x4, Input 2 x7, Input 0 x5, Input 2.
  4. 4.If the head reaches the right area but the body blocks the last turn, restart and preserve one extra empty cell beside the worm before the final approach.

Tips & Strategies

  • 1.Route your body to create bridges for future turns.
  • 2.Delay eating the apple if early growth blocks the exit.
  • 3.Use corners to pivot without sealing your path.

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